22 Jan

Augmented Reality for skiers

Clearly Augmented Reality has much to offer in the world of sports , as some of the members of Recon Instrument demonstrated with the launch of Snow2.The Snow2 consists of a HUD ( Heads- Up Display) for practicing winter sports that offers an Augmented Reality vision that can provide data such as speed, altitude changes or the outside temperature. This HUD can be incorporated in different snow googles: Oakley , Scott, Uvex… It incorporates a dual-core processor , GPS, WiFi , Bluetooth, gyroscope, accelerometer, thermometer , altimeter, sensors to measure heart rate and possibility to connect external cameras . Also you can associate it with your smartphone in order to receive incoming calls. Its price is not excessive if we consider the hardware offered: about 400$. Having in mind that Google Glasses cost about 1,500$, we can say that Snow2’s price is not excessive. Now we just have to check if they really fulfil their purpose and they are an element that we really have to take when we go to the snow.

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17 Jan

Augmented Reality in Education

Augmented Reality (AR) is a technology that is gradually becoming part of our lives, sitting in different areas. This technology allows us to combine virtual elements to the real physical environment, resulting in a mixed reality, without replacing the physical reality. This provides us a different perspective to give us the opportunity to develop different activities. It is necessary to use a device (Smartphone, tablet, game console, PC …) with a screen, a camera and any Augmented Reality software. Thus information becomes digital and interactive. One area where the use of the AR is really interesting is education, to be used, for example, in displays, museums or theme parks, but also in the classrooms. But how can we use Augmented Reality in the educational-teaching field? Here are some possible examples:

    • It could improve the interactivity of textbooks, being able to visualize 3D objects, providing a new perspective about different topics and incorporating exercises in which they can explore these objects. For example, architecture associated elements may be displayed as a complete three-dimensional construction, instead of providing the elevation profile and plan of giving greater ease of viewing the user. Moreover, in a more general way, it could be integrated into various subjects such as science, mathematics, languages, physical education, etc.. The only limit depends on the imagination of the teacher, who is the person that will motivate students and will teach them through discovery.
    • Pupils can see virtual 3D objects, but also interact with them. For example, this allows them to see the solar system, select the Sun and discover the different layers of the Sun.
    • Using geolocation AR can provide information about the physical location, create geolocation based on that or design itineraries on certain points of interest scenarios.
    • It could be used as a supplement to support the development of certain business activities, for example in the field of medicine, mechanics or industrial processes. Companies are starting to use Augmented Reality to reduce the time required to learn how to do different tasks.

In conclusion, this technology allows the user to enhance the learning of certain educational content through its partnership with the real world in order to promote the discovery-based learning.

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09 Jan

Iteracting with virtual world

Augmented Reality introduces virtual objects in our reality, so that we have a virtual world around us we can see through our smartphones, tablets and AR glasses. But not only can we see this virtual world, we can interact with it.

In Arsoft we develop augmented reality systems that allow you to interact with virtual objects with our own hands. For example, we can use a virtual keyboard like it was real, or move a virtual model in a presentation like a real object. Less and less importance is given to the physical world, and becomes more important the virtual world, so that interaction with it is a must.
All this is possible because we are a team of experts in Augmented Reality technologies and committed to the products we develop.

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09 Jan

I+Day Science Park Salamanca

On Wednesday December 11 was celebrated the first I + DAY in the Science Park of the University of Salamanca. At this meeting, which will be held every month, entrepreneurs from different fields will meet in order to know new business ideas and discuss various current issues related to technology and innovation in an informal and friendly environment.

This first I+Day, which was very entertaining, was a success. As innovative idea, Santiago González Izard presented our company, explaining the different activities developed in AROSFT and talking about Augmented Reality and how Augmented Reality will change the world.

See you at the next I+Day!

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24 Jun

Technology Ventures Conference

ARSOFT achieved great success in the Technology Ventures Conference held on June 21 at the University of Cambridge.
Companies, investors and researchers showed great interest in the products and services of ARSOFT, especially for ARmuseum, our new application for museums.
Congratulations to CUTEC for the good organization of the event and all the attendees for their great interest. We are looking forward to come back next year and enjoy a successful international fair with other innovative startups.
Asistentes StandsExplicando en StandPreparando Stand

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20 Jun


Tomorrow ARSOFT will show its new product, ARmuseum, at the Technology Ventures Conference (TVC) in Cambridge. With this innovative product, visits to museums and cultural interest buildings will no longer be the same.

ARmuseum works in smartphones and tablets and it allows museum visitors to enjoy a fully guided Augmented Reality tour with a virtual guide that can explain the different art works within the museum.

ARmuseum is a perfect replacement fo the obsolete audio guides that we are used to seeing in museums. ARmuseum not only provides the same information as the audio guides, but increases it and shows it in an interactive and impressive way.

The way it works is simple: we point our smartphone towards any piece of art in the museum and ARnold, our virtual guide, will automatically appear and talk to us about whatever we are looking at and will also show us images and related videos.

But ARmuseum still has more to offer, it can also guide us through the interior of the museum to a specific art piece, to the nearest bathroom, to an emergency exit …

ARmuseum can also be a great tool for learning: ARnold can ask us different questions and he will also suggest different games based on the paintings we have visited, so we can see how much we have learned. This could be great for school trips and family activities.

ARmuseum offers a unique combination of past, present and future. Visitors will enjoy a whole new experience in a place they might already be familiar with. All this thanks to Augmented Reality technologies that will leave everyone amazed.

If you were wondering how to make your museum more attractive, here you have an answer. Step ahead and be one of the first to offer the latest technology. Contact us and we will surprise you with what we can do with any kind of building or space.

This first video show some of the options that the first version of ARmuseum offers.

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